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Wesnoth Units database

Fire Wisp

(image)

Fire Wisps are spirits of smoke and flame. Summoned by powerful mages. When not being ordered around they like to frolic in pools of lava and take great delight in burning anything they can reach.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit will recover 5 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured.

Information

Advances from: Brazier Imp
Advances to: Fire Ghost
Cost: 27
HP: 48
Movement: 6
XP: 75
Level: 2
Alignment: neutral
IDFire Wisp
Abilities: heat absorption

Attacks (damage - count)

(image)fire bash
melee
8 - 2
fire
(image)fire breath
ranged
6 - 4
fire
marksman

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire80%
(icon) cold-70% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef130%
(icon) Deep Water320%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove140%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp130%
(icon) Unwalkable150%
(icon) Village150%